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Scenery Description
Scenery Features
FS2004 Documentation
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Scenery release date: 2014.08.30

The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.
Each version is sold for US$ 25.00

Current Version: 1.1

Newark Liberty International airport’s location within ten miles of Manhattan makes it a convenient alternative to JFK and LGA for access to the world’s financial capital. KEWR is also one of United Airlines major domestic and international hubs and ranks fourth in the US for international passenger traffic. Blueprint Simulations’ rendition of this important airport is by far the most detailed and accurate ever attempted. It depicts the airport as it exists in the summer of 2014.

KEWR has three passenger terminals. The first two (A and B) opened in 1973 and the third (C) in 1988. The three terminals share a distinctive curved design and their positions fit the long side of an ellipse. This configuration is unique to KEWR and posed an exceptional scenery design challenge. Terminal A remains largely unchanged and its three concourses retain their original configuration and circular design. This terminal handles domestic traffic and flights to and from Canada operated by airlines including Air Canada, American, JetBlue, Southwest, Virgin America and United’s regional partners. Terminal B accommodates primarily foreign carriers including Air France, Air India, British Airways, El Al Israel, Scandinavian, Japan Airlines, Lufthansa, TAP Portugal and Virgin Atlantic. In addition, Delta Airlines and its regional partners use the southernmost concourse (gates 50 to 59) and United uses some gates for domestic and international flights. This terminal also retains its three circular concourses although remodeled and expanded to accommodate updated immigration facilities and other international travel amenities. Terminal C serves as United Airlines main east-coast hub and handles non-stop flights to every major city in the US, Canada, Mexico, Central America, the Caribbean and Europe. Extensive renovations completed in 2003 as part of Continental Airlines international operations expansion project included three entirely new concourses.

Our scenery depicts the three terminals and nine concourses in painstaking detail. We used BluePrint’s standard 32 pixel/m texture resolution and the highest possible level of three-dimensional detail throughout the entire scenery. The FSX version features complex transparency and reflection effects. Passenger boarding gates match information available for actual location and airline usage during the summer of 2014. Each gate features accurate numbering, a customized and branded static jetway, a basic parking alignment aid and optional static service vehicles. The scenery also features customized ramp markings and illumination effects throughout.

Blueprint’s KEWR scenery includes highly detailed and accurate models for most general aviation, cargo and maintenance facilities within the airfield’s boundaries. All aircraft hangars are fully three-dimensional and usable. The locations of runways and taxiways match official FAA data. Navigational aids also match FAA data and enable the use of official charts and databases to complete realistic flight procedures within the world’s busiest airspace under the most challenging weather condition. The scenery also features realistic taxiway markings and signage throughout the airport. It includes a complimentary set of high-resolution, photo-real terrain textures featuring seasonal changes and carefully blended with the surrounding environment.

  • Custom-made, optimized and fully three-dimensional Gmax models of the entire facility including:
    • Three passenger terminals and nine concourses
    • The ATC tower
    • Accurately located aircraft parking positions around every concourse and individually customized static jetways at every gate. Static service vehicles (optional) and parking alignment aids at every gate
    • All parking structures adjacent to the terminal
    • A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary
    • Approach lighting fixtures and navigation aid antennae for every runway
  • Custom-made, high-resolution (32 px/meter) textures for all Gmax generated models including transparency effects
  • Complimentary custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
  • Accurate runway and taxiway layout, including detailed markings and signs
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), and most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities
    • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, gate parking position alignment aids and optional static ramp vehicles
  • Advanced, custom-made AI mapping file (AFCAD) including realistic gate and parking spot layout as well as airline gate assignments. A basic AI mapping file without gate assignments is also available as an option
  • BluePrint Simulations sceneries are not compatible with FSX default animated service vehicles

Software Compatibility:

FS2004 (FS9) or FSX and all versions of Windows XP, Vista, 7 or 8

Hardware Requirements:

For FS2004 (FS9)

  • Intel Core Quad CPU or better (Q9300 @ 2.50 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 9000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 9800 GT fully tested)

For FSX

  • Intel Core i5 or better (Core i7-950 @ 3.07GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia GeForce GTX 400 series* video processor or better (nVidia GeForce GTX 470 fully tested). Dual current generation nVidia* or ATI video processor in SLI or Crossfire configuration may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (2 X nVidia GeForce GTX 470 in SLI configuration fully tested)

Note: No measurable frame-rate degradation was observed using the hardware specified above as “fully tested” except for the FSX version under some scenery complexity and weather settings during approach stages where the entire airport and the entire Manhattan skyline are visible simultaneously.

* BluePrint Simulations sceneries are designed and tested using nVidia GPU’s exclusively. For Current generation video card specifications visit nVidia.com. For ATI video card specifications visit ati.com

Attempting to use Blueprint Simulations KEWR, Newark Liberty Intl Airport scenery with hardware that does not meet the specifications listed above is not recommended. We will offer limited technical support for frame-rate performance related issues if the minimum hardware specifications listed above are not met.

Airport Diagram and Approach Charts:

Approach charts for this airport can be found at: http://www.faa.gov
(Note: follow the link to “Free Online Products” and “digital – TPP/Airport Diagrams)

Airport Information

Location:
40° 41.55'N
74° 10.12'W

Elevation:
18 ft (5.5 m)

Runways:
4L/22R
11000 x 150 ft (3352 x 45 m)
4R/22L
10000 x 150 ft (3048 x 45 m)
11/29
6726 x 150 ft (2050 x 45 m)

Passenger Terminal:
Terminal A (Domestic, Canada)
Terminal B (Domestic, Intl)
Terminal C (United Airlines)

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