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Scenery Description
Scenery Features
FS2004 Documentation
FSX Documentation

The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.
Each version is sold for US$ 15.00

We are proud to present KMEM, Memphis International Airport. KMEM is not only the main hub for FedEx®, the largest airline in the world, but it is also an important hub for Northwest Airlines. Along with KMIA, KATL and KCLT, KMEM is one of the main airline hubs in the southeastern United States. Boosted primarily by steady growth of the FedEx® facility, traffic at KMEM has increased every year during the last two decades. KMEM now ranks number one in both quantity of operations and cargo handling in the World.

Our rendition of KMEM depicts the airport as it exists today. The three terminals, A, B and C, with their unique roofs and great glass enclosures have been modeled as accurately as possible. We have also depicted the three concourses with, as usual, accurately located gates and parking spots. Most recent improvements at KMEM include the new and improved runway 18R/36L that replaced the old runway 17/35. Also, the FedEx ramps now having 130+ parking positions, most for heavy aircraft including DC10s, MD10s, MD11s and A310. The first stage of a new cargo terminal and a new Air National Guard complex have recently been completed in the southeast corner of the field. Construction of a new FAA traffic control tower is currently underway. We have rendered the new structure as it will look upon completion around 2010. 

We are offering the first detailed rendering of this important airport in two versions, one for FS2004 and another FSX in two levels of detail to enhance the scenery's performance in computers with limited resources. We are also offering full compatibility with the 64-bit versions of Windows XP and Windows Vista.

  • Custom-made, optimized Gmax models of most buildings within the airport grounds including the three passenger terminals and three concourses, the FedEx hub and package sorting facility, the UPS package sorting facility, the Tennessee Air National Guard facilities including the new complex located at the northwest corner of the field and all other general aviation and cargo facilities
  • Custom-made, optimized textures for all Gmax generated buildings. In the FSX version, reflective effects were used in the textures of all major buildings
  • Custom-made, high-resolution photo real ground textures in and around the airport depicting seasonal changes
  • Accurate runway and taxiway layouts, including detailed markings and signs
  • Three levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the four terminals, the air traffic control tower and general aviation, cargo and maintenance facilities
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional)
    • EXTREMELY DENSE complexity adds elevated airport access roads. EXTREMELY DENSE complexity setting is recommended for computer systems equipped with advanced CPUs (Intel Core2 Quad) and video rendering resources (nVidia GeForce 8000 series or better). For suggested hardware configuration see below
  • Custom-made, advanced AI mapping file including realistic gate and parking spot assignments*
  • BluePrint Simulations sceneries are not compatible with FSX default animated service vehicles

* AI parking spots were fitted to accommodate specific aircraft models (including default MSFS aircraft) and we cannot guarantee that they will accommodate your favorite AI models. Customization and tweaking of the AI mapping file will most likely be necessary. Most gates were assigned to airlines operating at KMEM in the most accurate configuration possible based on information available to the public. Parking spot specs and gate assignments are available in the enclosed documentation.

Software Compatibility:

FS2004 (FS9) or FSX and Windows XP, Windows Vista or Windows 7 (All versions)

Hardware Requirements:

BluePrint Sceneries are designed to work properly in today’s average computer.  For optimum performance while taking advantage of most scenery features we suggest the following hardware configuration:

For the FS2004 version:

  • Intel Core 2 or Core Duo CPU or better  (6400 @ 2 x 2.13 GHz fully tested) 
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor  with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT  fully tested).  nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (nVidia GeForce 8800 GT fully tested)

For the FSX version:

  • Intel Core 2 or Core Duo CPU or better  (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor  with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT  fully tested).  nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (nVidia GeForce 8800 GT fully tested)
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